Nolan DiCarlo is a passionate Game Developer from Munster, Indiana, currently pursuing a major in Game Design and a minor in Computer Science at Bradley University, boasts a solid technical background in Object-Oriented Programming, GitHub, Unity C#, Adobe Creative Cloud, and Microsoft Office. With a dual expertise encompassing both technical and design aspects, they stand out among their peers. Possessing a keen understanding of what fosters immersive gaming experiences, they excel in effective communication, actively seeking feedback to optimize player experiences and gameplay iteration. Thriving in collaborative environments, they are known for their ability to work closely with team members to design, develop, prototype, and iterate on content, ensuring engaging and rewarding game feel. Their strong communication, leadership, and multitasking skills make them a valuable asset, both professionally and personally, contributing to their overall success.