About Me

Hi! My name is Nicholas Junkas, and I'm a Freshman Game Design Major here at Bradley. Ever since I was young, I was always interested in the limitless potential games offered towards creativity. A large portion of my free time consists of learning new things related to the creation of video games, being music design, 3D modelling, programming, etc. Of course, I also dedicate my time to staying up to date with the newest releases of games and updates. When it comes to genres of games, I'm not too picky, because every genre offers something to take from it and better my own development of games. Overall, the two main reasons why I chose my major was to give myself the opportunity to express my creative freedom, and aim towards one of the best feelings in the world, which is when others gain enjoyment from your hard work.

Featured Projects


The 88 students in IM 150, a design fundamentals course, were assigned a poster series in which each student chose a topic that was of personal interest, an exciting event or socially important issue. The students rocked the house; seen in the totallity, the students’ diverse voices and beautiful final solutions are a symphony of visual communication. In this attached selection, of many other excellent poster projects, the various aspects of the rubric are exemplified. The students were tasked to design an eye-catching design experience, which would be viewed from a distance, with the following criteria: • Create a clever concept and call to action (see if you can find the concept in the Chi-Town Blues Festival Poster) • Make connotative art which referenced the visual venacular of the subject matter applied with the elements of design (shape, line, texture, space, size, value), or drawing skills. • Adhere to a a grid (and consider breaking the grid). • Communicate to a specific audience. • Select a palette from the color harmonies. • Organize all of these elements into a dynamic relationship that activatesthe principles of design (balance, contrast, emphasis, focal point, rhythm, unity, and the Gestalt theory). • Finally, they applied their work to an environmental wall—an expresion of place—which supported the original concept, and sustained communication with the audience. Enjoy! IM 150 Instructors