Game DesignAnticipated Graduation Date: 2021
About Me
I'm Nathan and despite being a Game Design major, my real passion is is game art, more specifically character art. I spend most of my free time 3D modeling characters for fun and I am currently working as a temp character artist at Deep Silver Volition. I also do a lot of shader related programming and I love learning different aspects of game development which leads me to also pursue knowledge on programming and other aspects of the industry.
Featured Projects
on Friendly Fire as Artist
Friendly Fire is a 3D collectathon inspired by old-school entries into the franchise as well as newcomers alike.
This game places you in control of a friendly fire sprite named Wick and challenges you to explore ordinary house-hold locations at the size of a candle flame. Jump, dash, and attack your way through unique levels. All the while, enjoy platforming challenges, a unique combat system, and clever puzzles that all take advantage of your fiery nature.