Hi, I'm a Senior Game Design major at Bradley University, currently working on a couple projects doing game programming and level design.
on Friendly Fire as Programming/Design
Friendly Fire is a 3D collectathon inspired by old-school entries into the franchise as well as newcomers alike. This game places you in control of a friendly fire sprite named Wick and challenges you to explore ordinary house-hold locations at the size of a candle flame. Jump, dash, and attack your way through unique levels. All the while, enjoy platforming challenges, a unique combat system, and clever puzzles that all take advantage of your fiery nature.
on Cog in the Cosmic Machine as Programming
Sometimes you have to make hard choices: sacrificing your crew members may be bad, but ticking off your stockholders could be worse. In A Cog in the Cosmic Machine, you are an AI transporting cargo through the dangers of space and capitalism. The only constant in space is value. Construct and modify your ship in preparation for your journey; manage your resources effectively to survive the long trip safely to port. Explore a branching narrative as you make tough decisions, navigate crew tensions, and balance the value of human lives with the value of cold, hard capital.