I am a Senior Animation major at Bradley University. I work primarily in 3D, with a passion for VFX. I enjoy the technical side of things and will often utilize mathematics and coding in my animations to achieve exactly the result I am going for. This can be seen in my capstone film, "Spectacle", which makes heavy use of pyro simulation systems in an attempt to produce stunning visuals. The film was made almost entirely in SideFX Houdini, which has quickly become my all-time favorite program to work in.