About Me

Hello! My name is Jason Marks. I'm a game design major in my senior year. This past year, I worked on Flying Aces as a designer and level designer. I also worked on one of the capstone games, A Cog in the Cosmic Machine, as a designer focusing on the shipbuilding part of the game. When I'm not working on games I like to fence and watch esports.

Featured Projects


Flying Aces is a miniature golf x paper airplane throwing mashup. Soar through the skies and take in the beautiful scenery that is office life. Guide your trusty paper airplane to the goal-post in the least amount of throws possible. It's nothing but smooth sailing in this office!
Sometimes you have to make hard choices: sacrificing your crew members may be bad, but ticking off your stockholders could be worse. In A Cog in the Cosmic Machine, you are an AI transporting cargo through the dangers of space and capitalism. The only constant in space is value. Construct and modify your ship in preparation for your journey; manage your resources effectively to survive the long trip safely to port. Explore a branching narrative as you make tough decisions, navigate crew tensions, and balance the value of human lives with the value of cold, hard capital.