Zaden Richardson is a Game Design from Wayne City, IL, a smaller town in Wayne County. From a young age, he’s had an interest in various types of digital and physical media from before and after the 21st century, primarily video games and film. His main goal within the games industry is to design mechanics and work on game balancing for large game publishers. He enjoys fine-tuning the stats of mechanics to improve the player experience with said systems, such as adjusting the values of a jump mechanic to better align with a specified game concept.