Josh is a junior Game Design major and a Game Technology minor at Bradley University. They enjoy playing mostly Nintendo games and like to listen to music; ELO, Abba, Judas Priest, and King Gizzard and the Lizard Wizard are some of their favorite music artists. They are experienced in Unity and programming in C-based languages, such as C++, C#, Java, and Python, and are currently learning to use Unreal Engine 5. Last year, they worked as one of the programmers in the Fuse project, “Fortissimetal”. During their freshman semesters, they worked as one of the game and sound designers for the Fuse project, “End of Feline.” For this year, Josh is the game design lead for this year’s Fuse Project, “Pinball Playground.” Josh wishes to expand their repertoire of skills to one day work in the gaming industry.