Jessica is a Game Design student currently enrolled in Bradley University’s graduate program. She has a passion for game design, creativity, and storytelling, among many other things. During her time at Bradley, she has worked on numerous teams as both a lead and an employee, and has gained valuable experience creating a variety of games with both Unity and Unreal Engine. She is always looking for new ways to improve her current skillset, whether it be through designing mechanics, coding, or even creating audio. Her dream is to have a full-time job in the video game industry, working on fighting games, RPGs, or roguelikes.