Ethan Hudelson is a narrative designer, game composer, and programmer focused on character writing, worldbuilding, OST/sound design, and Unity programming. His goal is to work in game writing or sound design and composing for development companies that are forward thinking and as invested in their creative endeavors as he is in his. He sincerely hopes to pursue a career in the realm of interactive media and apply the skills and experience he has gained throughout his years in Bradley’s Interactive Media department, including the creation of personal projects alongside several development teams in collaborative efforts.