I’m Haley Nelson, and I am a junior Game Design Major and UX minor from Anamosa, Iowa. During my time at Bradley, I’ve been able to explore my creative interests and expand my skills. I’ve grown a fondness for production, 2D art, and UI/UX in games. I’ve been a part of many projects throughout my time here at Bradley, the most recent one being the team lead for “Cannon Brawl,” one of the games being shown off at FUSE.