Hello! My name is Zackary Seiple, and I'm a Game Design major and Computer Science minor from Toledo, OH. Currently, I am a Sophomore at Bradley. My strengths lie in programming and game design, however I also have a decent amount of experience in graphic design, so I dabble in that as a hobby, creating marketing materials, informational pamphlets, business cards, and more for my fraternity, FIJI. In my free time, I enjoy learning new programming languages, working on personal game projects, playing piano, as well as playing video games. Video game design is my passion, and it's endlessly fascinating to me to see a variety of ideas, from those that are completely new, to those that improve and iterate upon preexisting ideas, develop and come to fruition. Through Bradley, I've learned a plethora of skills, and with each project I work and participate on, I continue to improve. Currently I have experience working in several programming languages such as C#, C++, Java, HTML, and CSS. In addition I have fundamental knowledge of the Unity Engine as well as various programs in the Adobe Creative Cloud. One day I hope to work for a reputable game studio as a successful game programmer.
Goblins is a 2D, arcade-style, competitive shooting gallery game created in Unity during the Fall 2018 semester at Bradley. This project was created by a team of three people, including myself, over the course of five weeks for a Game Design class. I served as the main programmer on the project.
RoboClash is a card game created by myself in Fall of 2018. In this game, players take turns, using robot parts printed on cards to "build" a battling robot as the game progresses. The rules, design and art were all created by myself. The artwork was created in Adobe Illustrator.
Donuts & Dodgeball
Donuts & Dodgeball was an event hosted by my fraternity, FIJI, in Fall of 2018. In preparation for the event, I designed and created this poster to advertise and promote the event. The poster was created in Adobe Illustrator and Adobe Photoshop using graphics made myself as well as edited imagery.