Ryan Voss

About Me

I am a Junior Game Design Major with a focus on sound and level design and am originally from Oak Creek, Wisconsin.

Featured Projects


Sleeping Rogue

Sleeping Rogue

Level Designer for the game Sleeping Rogue that will be finished May 2019. Designed in Unity 2D.

Old Tree Path

Old Tree Path

Digital painting from a series of twelve connected paths. Created in Photoshop.

Broken Path

Broken Path

Digital painting from a series of twelve connected paths. Created in Photoshop.

Animal Arena Attack is a Cooperative Boss Fighting game where two players, an agile Eagle and a cunning Salamander, must team up to take down the all powerful Chimera that stands before them. Using both ranged and melee attacks, the players must duck and dodge through a gauntlet of menacing abilities thrown at them by the Chimera. Watch out though, as the further you get in the fight, the stronger the Chimera will become. Do you have what it takes to make it out alive?