Rafael Lameter
Game Design Anticipated Graduation Date: May 2020
About Me
Rafael Lameter is a Game Designer, Placeholder Artist, and Sound Designer. He is also currently studying 3d Modeling. In his free time, he compiles pre-production documents for his dream video games. His favorite video game protagonist is the character Shantae. His current project tackles the magical experience of a unicorn.
He looks for work in the game design field.
on Spell Scribe as sound/art programmer
Spell Scribe is a 2D, tower defense style game designed for tablets.
The game is about a magician’s library that has run amok and has
started releasing monsters from the books. Players must return the
creatures to their books using various spells they have at their
disposal. Each spell requires the player to write a single word in
cursive to charge the abilities. We are making this game to help
people of all ages grow more familiar with the form and structure of
cursive writing. We hope that after playing the game, the users will
have an easier time recognizing the various letters and how they
connect to one another in practical use.
