Perry Devlin

About Me

I am a Junior Game Design and Animation BFA major at Bradley University. Throughout my years at Bradley, I have worked on many projects and covered a wide array of different subjects. My goal is to be the jack-of-all-trades; I want to be really good at a little bit of everything. I challenge myself by working through and learning from failures. Creating things is my passion, whether it be drawing, inking, painting, 3D modeling, or animating.

While I enjoy many things, in my spare time you can find me creating traditional and digital art, watching movies, playing video games, and working out.

Featured Projects


Footsteps

Footsteps

This is an animation done for Bradley Universities 12to12 Animation Challenge. I was on a team of five other animators.
Roles: Storyboarder, Artist, Animator
Made in Photoshop

Deep Space Escape

Deep Space Escape

Deep Space Escape is a Virtual Reality game set in a training simulation. Go through puzzles in order to escape the planet and complete your training!
Roles: Team Lead, Artist
Made in Unity

Simulacrum

Simulacrum

Made as an experiment, you must find out who you are in this fantasy boss-rush game. The only way you can beat your enemies is to utilize every magical ability you have!
Roles: Lead Artist
Made in Unity

Deep Space Escape is a Virtual Reality escape room set in a simulated training sequence. Jump into the HTC Vive in order to complete your training and become a space cadet! But, before you can become a real space cadet, you must first use your technology and find a way to repair your damaged ship. There are many obstacles to get across, objects to interact with, and puzzles to solve while inside the training simulation! Use your tools and your wit to make your way across your ship and repair the engine within the time limit, and finally become a real space cadet!