I am a Junior Game Design and Animation BFA major at Bradley University. Throughout my years at Bradley, I have worked on many projects and covered a wide array of different subjects. My goal is to be the jack-of-all-trades; I want to be really good at a little bit of everything. I challenge myself by working through and learning from failures. Creating things is my passion, whether it be drawing, inking, painting, 3D modeling, or animating.
While I enjoy many things, in my spare time you can find me creating traditional and digital art, watching movies, playing video games, and working out.
This is an animation done for Bradley Universities 12to12 Animation Challenge. I was on a team of five other animators.
Roles: Storyboarder, Artist, Animator
Made in Photoshop
Deep Space Escape
Deep Space Escape is a Virtual Reality game set in a training simulation. Go through puzzles in order to escape the planet and complete your training!
Roles: Team Lead, Artist
Made in Unity