I am a freshman Game Design major and am expecting to minor in Communication. I love history to a fault and would love to create games that expand people's knowledge in that area-- especially when it comes to the French Revolution. During my time here at Bradley, I want to give myself a wide and varied base of skills, so that, in the future, I have plenty of options for career paths. In my free time, I enjoy reading, writing, drawing, playing video games watching videos and hanging out with friends.
Safe Arbor Video Game
As the sole creator of this game, I was the designer, programmer, artist and animator. The premise revolves around a little sapling in a dense forest, looking to grow above the canopy where he can get the nutrients he needs. It was created in Unity.
Safe Arbor Animation
Again, as the sole creator I was the artist and the animator. This is the animation that precedes the above mentioned game. It was primarily made in Adobe Aftereffects, but also heavily relied on Illustrator and Audition.