Kyle Peterson

About Me

I'm an Animation major and 2D Studio art minor from Naperville, Illinois. I've used Photoshop, InDesign, and Illustrator since high school, where I discovered my passion for graphic design and digital art. Initially I thought I wanted to study game design, but I'm not very interested in coding. I enjoy drawing art of my own characters and occasionally video game characters in photoshop.

In the future, I hope to use the animation and art skills I learn at Bradley to join an independent game development studio. My ultimate goal is to be a 2D animator for some kind of game- I enjoy the art-style of games like Starbound and Starbreak. I've got a Youtube channel named Flufflepants with a few of my stop motion animations. Some of my image edits and game art are up on my Tumblr art blog, and a lot of my other digital art is on my Wix portfolio website.

Working on Nebula has been a very cool experience. I think working with skilled people on such an ambitious project is good practice for my career. I'm glad that I've had this kind of opportunity.

Featured Projects


Fluffle Run Intro

Fluffle Run Intro

The intro to my IM 110 & 120 game, Fluffle Run. This the product of my first time using AfterEffects. This is very significant to me due to it being my first 'real' animation outside of brief stop-motion and sprite animation. The main character is Fluffles, a cute and carefree stuffed dog who is rudely awakened to his home being invaded by the evil Bezla Corporation.

Fluffle Run

Fluffle Run

An infinite runner with a cute style based off arts and crafts, avoiding greedy businessclones, and collecting sunglasses to stay cool. This is the game I've had in me for a long time and I was happy to learn the skills to make it. Leaning unity and programming this game was quite the educational struggle, and it also helped me learn that I'm not cut out for a game design major.

Fluffle Run intro script

Fluffle Run intro script

The script for the intro cutscene of Fluffle Run. This was pretty memorable because I had to learn proper scriptwriting formatting, as well as hire a voice actor on Fiverr to perform it for the cutscene. I wanted Fluffle Run to be relatable to a lot of people, which is why I wrote it to be cartoony and cute, but containing darker themes like the encroachment of corporations.

Nebula is an interactive educational experience that is developed for the touchscreen monitor. Individual players create, design, and decorate their very own personal planets. From colossal Terra planet, to dynamically artistic Gas Giants, the player is welcome to express their inner creativity and show who they are. To begin, the player will first choose the type of planet they want to create, Terra Planet, or Gas Giant. In creating the Terra Planet, they will be able to paint a variety of biomes such as grass, snow and bodies of water onto their planet, as well as an assortment of mountains and trees that take their own unique form depending on the biome they are placed in. With Gas Giants, the player can express their unique creativity in an assortment of bright, expressive colors and patterns which are all in lively dynamic motion. Last but certainly not least is the scientific and educational elements to the experience. After the player finishes their very own planet, they will see fun educational facts about their creation. Nebula fuses fun and educational science with an astronomical amount of creativity.