Jesse Cashmer

About Me

I am a Game Design major with a minor in Computer Science hoping to enter the gaming industry after college with the goal of creating games to bring joy to others. Ideally I would like to work for a mid to large gaming company such as Blizzard or Gears for Breakfast and work in either Programming or 3D animation. Recently I have gained an interest in creating 2D art and have been creating various characters in my free time. When I'm not drawing I am typically playing a video game or watching online animations. I also really enjoy listening to music, specifically songs found in various games. Whenever a new game comes out, I often spend hours upon hours delving into both the written and unwritten story that developers create. I always find it fascinating how many little details most players miss that designers implement to further expand the world without forcing it down the players throat. I do post various art and designs I create on my Twitter (@cashmerjesse) and Instagram (great_paprika). I hope that after I graduate, I can step into the world of gaming as a programmer or animator to create games for many people to enjoy.

Featured Projects


Ends of Voids

Ends of Voids

While anticipating the release of Kingdom Hearts III, I drew an original concept based on the main weapon from the series known as the Keyblade. This variant is titled End of Voids which in reference to the backstory an original character of mine and is stylized off of nebulas for their color.

Drinking Contest

Drinking Contest

This piece originally started with a joke between friends on what would happen if two characters who cannot get drunk had a drinking contest. The character on the left is Kirby, a being whose main gimmick is being able to swallow anything with no negative reproduction. The character on the right is a Terrarian based on Terraria's Calamity mod, a person who is immune to becoming drunk.

Dr. I.V. Paprika

Dr. I.V. Paprika

Dr. I.V. Paprika is a co-created original character based around the concept of having so much plot armor, they become immune to it. This variant is before he gaining the plot resistance and his role as a scientist creating a duel Particle Accelerator/Hadron Collider in an attempt to unite the planet.

Nebula is an interactive educational experience that is developed for the touchscreen monitor. Individual players create, design, and decorate their very own personal planets. From colossal Terra planet, to dynamically artistic Gas Giants, the player is welcome to express their inner creativity and show who they are. To begin, the player will first choose the type of planet they want to create, Terra Planet, or Gas Giant. In creating the Terra Planet, they will be able to paint a variety of biomes such as grass, snow and bodies of water onto their planet, as well as an assortment of mountains and trees that take their own unique form depending on the biome they are placed in. With Gas Giants, the player can express their unique creativity in an assortment of bright, expressive colors and patterns which are all in lively dynamic motion. Last but certainly not least is the scientific and educational elements to the experience. After the player finishes their very own planet, they will see fun educational facts about their creation. Nebula fuses fun and educational science with an astronomical amount of creativity.