Jason Lovette

About Me

Jason is a freshman majoring in game design. He's a novice to game
development with a foundation in a variety of skill sets, having experimented in software development, two- and three-dimensional art, animation, graphic design, front-end web design, and narrative storytelling. He is particularly interested in non-linear storytelling and procedurally generated environments.

Featured Projects


Synth.Run()

Synth.Run()

Game developer, programmer, art creation. Built over an eight week period using the Unity game engine.

Nebula

Nebula

Created concept art. Nebula will premiere at FUSE. 3D models made using Blender.

Corrupt Maze

Corrupt Maze

Game designer, artist. Card game created using Adobe Illustrator.