A Freshman Game Design major here at Bradley University, I'm looking to find my calling in the videogame industry. While I'm not sure what exactly is at the moment, I hold an interest in art, design, programming, storytelling, and even voice acting, supplementing my major with classes from those fields. I'm really big on D&D right now, and a lot of my time is devoted to character progression and worldbuilding when I'm not busy with studying. I hope to truly branch out and become a "Swiss Army Knife" by the time I graduate, wanting to be counted on to handle a variety of different scenarios.
I drew these sketches during second semester of freshman year-this year, to be precise! An assortment of a few seashell drawings that took about a day for me to complete, I'm proud of them because of the hard work that I put into modeling them off of real shells used in my Drawing I class.
D&D Character Backstory - Rhovanor
I completed this backstory for one of my Dungeons and Dragons characters over the course of last semester, 2018. It's a relatively dark tale of a wood elf's descent into disgrace, but it's one of my finest stories.
D&D Character Backstory - Juniper Hilltopple
Another D&D backstory that I wrote over the course of last semester-2018, Juniper's (or June's) tale begins in the form of a lighthearted fable that slowly deteriorates into a nightmare that forces her to resort to any means necessary in order to protect herself and her family...