Fisher Heins
Game Design Anticipated Graduation Date: May 2021
About Me
I am a Sophomore game design student who has some experience working with 3D modeling and animation. I worked on Permafrost and Scrapyard Skirmish for last years FUSE.
on Space Slam as Animator
Space Slam is a multiplayer game played on an arcade table using trackballs to control the players. Players can choose their character and get ready to slam - into each other! Players collect powerups, bounce off walls and knock others into deadly lasers. When a player kills another, the player gains a point but if the player dies, they will lose a point. The player with the most points wins and becomes the Space Slam champion!
