Elizabeth Perkins

About Me

Elizabeth Perkins is from Peoria, Illinois, born and raised. She is a Junior User Experience design major. You may find that she spends her free time in the quad drawing with her two pups Dresden and Butters.

She draws inspiration from the world around her. From listening to her peers to personal observations. She really enjoys new experiences that can broaden her understanding of user experience design.

She looks forward to the coming year as she completes her education at Bradley and taking a step forward to a career in her field.

Elizabeth is a dedicated, hardworking designer that strives to create products centered around human interaction. She has collaborated with her peers on numerous projects ranging from applications for the Amazon Show to the Microsoft Hololens.

If you would like to view more of her work, you can check out her portfolio at this link: https://eperkins.design/

Featured Projects


MediGrow

MediGrow

MediGrow is an application designed for the Apple Watch for use on the go. The overall goal of the application is to remind users to take daily medications. Users can grow their garden every day when they log medication. Feel free to test out my application at the Marvel link.

Undead Misery Album

Undead Misery Album

This piece is a commision from a California Band, Undead Misery. The requirements were to have 2-D elements and a skeletal structure. There music tends to bring up dark situations that end up bringing light into the situation. Undead Misery will release their album in later July of 2019 through Spotify.

Connected Home

Connected Home

Connected Home is an application designed for an Android device. The overall goal of the application is to create a space of communication between guardians and children of a household. The goal is to get tasks completed in a timely manner while rewarding the children for completing tasks that have been assigned.

MOCsat is a mobile application built by Bradley students for monitoring the health of small satellites being built and launched by students at the University of Illinois. The app monitors such things as satellite battery health, power levels, and when it will be within communications range of the U of I ground station.
BU EARTH has created an Augmented Reality Environment for NASA Astronauts. We’re using the Microsoft Hololens to show it off. This environment is used to walk astronauts through tasks while both on and outside of the International Space Station. Come try out the Hololens as it instructs you how to build a popsicle stick catapult!