I am a Game Design and Computer Science dual major, and my goal is to have my own studio in Iceland! Bar that, I would like to work at either Blizzard Entertainment, or Paradox Interactive. In addition to being a part of Deep Space Escape, I am a programmer for BU Suits as well! I love tabletop games, specifically Collectible Card Games such as Magic: The Gathering or Yu-Gi-Oh!, and tabletop role-playing games such as Dungeons and Dragons, and Pathfinder. I also like to read a lot. What I hope to do with Game Design is find news ways to tell stories, and find new stories to tell. I am looking forward to seeing how virtual reality shapes up, as VR is a great medium for narrative-driven games. Another of my goals is to find a way to show four-dimensional space and objects on a two-dimensional screen. If possible, adding an extra spatial dimension to movement and mechanics will revolutionize how movement and map making is done.
Chromatic is a color-based endless runner made for IM 110 and 120. The background is constantly shifting its color to match yours, and you must use the blocks flying across the screen to avoid blending in with the background.
The animation was made for IM 110 and 120. It tells the backstory for the game Chromatic. The animation was made in Adobe After Effects, and the art was made in Illustrator.