Daniel Simmons

About Me

I am a Game Design and Computer Science double major born in Peoria looking forward to making interactive media of all kinds. I grew up playing video games and I always thought of them as one of the best mediums for letting people experience nearly anything that someone could possibly imagine. This inspired me to pursue an education in this field and as such to really get to the heart of what makes games tick. It was always interesting to see how every little decision can impact the entire experience as a whole and this education allows me to get a deeper understanding of all the decisions that are made. I hope to one day work at one of the big studios such as Ubisoft or Valve so I can be a part of these processes of creating the very products that many of us love and play every single day. This is the reason why I am pursuing both degrees as I don’t want the experiences that we make being held back for technical reasons. This would help keep the focus where it really matters, making the best games that can possibly be made and for the whole world to be able to play and enjoy.

Featured Projects


Infinite Runner Game

Infinite Runner Game

An infinite runner game created in Unity for the first interactive media class. All the visuals were made by me along with the coding and sound. This was my first real project into creating games and it was an extremely enlightening experience to go through the process of making an entire game from scratch without using some pick and drop game engine.

Sound Project for Animation

Sound Project for Animation

This was the sound project for the animation that we also had to make during our first interactive media class. Along with writing the script, drawing out the storyboards, and designing and animating the characters, we had to create the entire sound file and have it synced up with everything in the animation itself. This was also my first time using Adobe Audition in any capacity and it was definitely a challenging experience to make sure that every sound lines up the way it was meant to.

Interior Room Drawing

Interior Room Drawing

This was a drawing that I made during the Drawing II class here at Bradley. This was the final piece that we had to make and I decided to go all out with it with by creating a full charcoal drawing on an 18 by 24-inch piece of Canson drawing paper. Since this was still a beginner’s drawing class I based this piece entirely off of a reference photograph of an apartment room. It was a great subject piece as there were many areas of varying degrees of contrast and texture. This took a good 6-7 hours to make but I think it turned out wonderfully.