Connor Wolf

About Me

In 2017, I graduated from my high school in rural Pontiac, Illinois. Unlike most recent graduates, I wasn't worried or nervous about what to do next. Ever since I was a child, I knew exactly what I wanted to do. I wanted to design video games.

That fall, I enrolled at Bradley University as a student at Bradley University. I'm currently a sophomore at BU, and I'm working towards my Bachelor of Science degree with a major of Game Design and a minor of Computer Science.

Everyday I'm working diligently to create various experiences that bring people together, tell stories, or simply entertain. I believe that video gaming is about to become something amazing, and I plan to advance with it.

Featured Projects


Short-Hop Double Arrow

Short-Hop Double Arrow

This is a project I made using Piskel to practice making minimalistic pixel art. Once I made the animation, I took it into Unity, and actually added some interactivity to it.

8-Bit Aether

8-Bit Aether

Another practice attempt at making minimalistic pixel art. Again, I used Piskel, as well as Unity for some interactivity.

A Shot in the Dark

A Shot in the Dark

A Shot in the Dark is a project I made for Game Design I. I worked on a team of 3 as the lead programmer, sound designer, and team lead. We used Unity to create the game and Piskel for the art.