I am a game design major who enjoys the process of programming, creating art, and designing mechanics that comes together in creating a video game. I spend large portions of my free time creating personal projects in Unity. I program the scripts, model the environments, mix together sound effects, and optimize levels so that the game runs well. Horror games and platformers are my favorite genres to create. I prefer working on large projects that can take many months to complete. When I am finished with a game, I upload it to Gamejolt and Itch.io. As of now, I have uploaded four games to the internet. I do not have a favorite aspect of game design. I like all of the different tasks together because the variety keeps working on projects fun. My dream job would be to be able to work on games independently.
Infinite Runner Game
This screenshot is from an infinite runner game that I created in 2018. I used Unity to create the game and the art assets were created in blender. This game allows the player to switch between two different groups of platforms and obstacles in order to progress through the game.
This screenshot is from an animation that I created in 2018. The animation was created in Adobe After Effects while the art assets were created in Adobe Illustrator. The animation centers around a robot that steals the facility's remote control which leads the security robots to chase after the burglar robot.
Robot Animation Storyboard
This image is from a storyboard that I created for the robot animation in 2018. The storyboard was 20 panels and depicted the process of the robot stealing the remote control and the security robots chasing afterwards. This image is from the end of the storyboard where the robot has the remote control and the security robots chase after him.