Austin Buck

About Me

I am a freshman Game Design major hoping to create amazing games and levels in the future. In the future I hope to work for Bungie or 343 Industries making levels, characters, and or programming in general. In my spare time I like to play Pokemon, video games, and hang out with my friends playing our games, card games, or anything else. I play the Pokemon trading card game competitively going to tournaments and always helping the kids whenever they need help. I hope in the future to become an amazing game designer in all fields so I can make amazing games that are cherished by everyone.

Featured Projects


Apocalicious

Apocalicious

I am a programmer for Apocalicious. The game was finished in 2019 for Fuze and the game itself was made in Unity. In the game you yourself are a witch trying to stop a big bad monster by baking one of your own to stop the evil monster from terrorizing everyone.

CANNONBALL!

CANNONBALL!

I was the creator and programmer for this game for my freshman class. It was finished in 2018 using Unity. The purpose of this game was to be an endless runner but in the game you are a possessed cannonball sent out to end an army sent by an evil king.

CANNONBALL! - Animation

CANNONBALL! - Animation

I was the creator and animator for the animation. It was meant to be a cut scene and or intro to the game CANNONBALL! It was made with Adobe and as finished in 2018. In the animation A king has no choice but to send a possessed cannonball to an evil king to stop him from ruling the world.

Apocalicious: A Recipe for Disaster is a minigame monster creator filled with magic and mayhem. Save the world from the fiery clutches of the spicy boss, a pepper heck-bent on setting the world ablaze. Stir wild concoctions, bake weapons of sugar, and watch your monsters stand up against spicy evil!