Alex Cowell

About Me

I am Game Design major at Bradley University. In my years I have made games using multiple game engines such as Unreal, Unity, Game Maker Studio and RPG Maker. I'm skilled in level design,documentation, adobe applications, visual coding, UI design, and visual scripting.

Featured Projects


Destiny Warriors RPG

Destiny Warriors RPG

I designed the game's world, story, characters, levels,and implanted all the assets to the game. It was made with RPG Maker VX Ace Game Engine and published on September 11th, 2015 by EpicQuest Games.

Mimic Kree

Mimic Kree

I worked on the game's lore, narrative level and puzzle design. It was made with the Unity Game Engine.

Impossible Runner

Impossible Runner

I coded the game, made the art, designed the level and UI. It was made with Game Maker Studio.

Nebula is an interactive educational experience that is developed for the touchscreen monitor. Individual players create, design, and decorate their very own personal planets. From colossal Terra planet, to dynamically artistic Gas Giants, the player is welcome to express their inner creativity and show who they are. To begin, the player will first choose the type of planet they want to create, Terra Planet, or Gas Giant. In creating the Terra Planet, they will be able to paint a variety of biomes such as grass, snow and bodies of water onto their planet, as well as an assortment of mountains and trees that take their own unique form depending on the biome they are placed in. With Gas Giants, the player can express their unique creativity in an assortment of bright, expressive colors and patterns which are all in lively dynamic motion. Last but certainly not least is the scientific and educational elements to the experience. After the player finishes their very own planet, they will see fun educational facts about their creation. Nebula fuses fun and educational science with an astronomical amount of creativity.