Alec Himmelblau

About Me

I am currently a freshman in the game design major and looks forward to what I will be able to accomplish once my skills are refined. If someone were to ask me what inspired me to become a game designer the simple answer I would give is Assassin's Creed. The history behind this that from the moment where I sat down and got to sit down and play one of these games from start to finish I was hooked on the series because each game has a fantastically written narrative to go over the compelling gameplay. So, it's because of Assassin's Creed I began to see games in a new perspective breaking them down into their core components and effectively judge each to determine the overall quality of the game. Now that I'm learning what it takes to make a video game I hope that one day I'll be able to make great games that the people will love.

Featured Projects


Teminal Velocity

Teminal Velocity

Teminal Velocity is about a wager between two friends to see if a penny will reach terminal velocity if dropped from the top of a skyscraper. Completed Oct 14 2018 using Unity.

Background for animation

Background for animation

I made this as a backdrop for the first scene in the animation and thought it was the best thing I made during the project. Completed Oct 25 2018 using Adobe Illustrator.

Terminal Velocity: Animation

Terminal Velocity: Animation

This is the first digital animation I ever did which means there is only the beginning of a much better portfolio that is to come. Completed Dec 2 2018 using Adobe After Effects.