Adrian Frak

About Me

Adrian Frak is a Game Designer from Chicago, Illinois. He has been playing games ever since when he can remember, and is now pursuing his passion to create something that he can be proud of.

Featured Projects


Swinceror

Swinceror

Programmer, 2018, Unity. 2D top down shooter consisting of a pig wizard using the elements to take down enemies.

Beemy's Break

Beemy's Break

Programmer, 2018, Unity. Follows the character of Beemy as he finally gets to go on an adventure of his own.

3042

3042

Programmer, 2018, Unity. My own personal take off one of my favorite arcade classics, 1942.

Space Slam is a multiplayer game played on an arcade table using trackballs to control the players. Players can choose their character and get ready to slam - into each other! Players collect powerups, bounce off walls and knock others into deadly lasers. When a player kills another, the player gains a point but if the player dies, they will lose a point. The player with the most points wins and becomes the Space Slam champion!