Connor Riley
Game Design Anticipated Graduation Date: May 2022
About Me
I'm a game design major hoping to one day have my own board game company. In my short time here at Bradley I've worked on two digital games and and two tabletop games. In my free time I like to work on my own side projects, take pictures, and play games. I'm hoping to learn as much as I can about interactive media in my time here because all different types of media interest me.
Featured Projects
Wrong Jungle
This art board was made in illustrator. It was for my freshman animation for my game "Wrong Jungle". In this art board the animation is panning up as the main character in the animation accidentally takes a wrong turn and goes to a city.
on Deep Space Escape as Game Designer
Deep Space Escape is a Virtual Reality escape room set in a simulated training sequence. Jump into the HTC Vive in order to complete your training and become a space cadet! But, before you can become a real space cadet, you must first use your technology and find a way to repair your damaged ship. There are many obstacles to get across, objects to interact with, and puzzles to solve while inside the training simulation! Use your tools and your wit to make your way across your ship and repair the engine within the time limit, and finally become a real space cadet!
