Zackary Seiple is a freshman Game Design major at Bradley University. Born and raised in Toledo, Ohio, video games have always been a part of his life, and he has been drawn to the idea of making games since he was a child. In the future, he aspires to work as a programmer and designer in the game industry.
Rainfall is an endless runner created using Stencyl as well as Adobe Illustrator in Fall of 2017. The game follows a raindrop falling from the sky as it tries to avoid splashing into obstacles for as long as possible. I served as both the programmer and artist for this project
This is a short, one-minute, animated cinematic created independently as an introduction for the Rainfall game. It features a raindrop falling from the sky among its friends with glee, before soon realizing its inevitable fate. This animation was created using Adobe After Effects, Adobe Illustrator, and Adobe Audition in Fall 2017.
These are original concepts drawn out using Adobe Illustrator for the Rainfall game. These were made in Fall of 2017, and depict the original character designs, obstacle designs and ideas, as well as potential environments and their color palettes that were being considered to be implemented in the game itself.