My name is Warren Guiles, and I’m a sophomore game design student from the St. Louis Area. Playing video games has always been a part of my life. I couldn’t possibly think of a world without them. And for the past two years I’ve been exploring the endless potential of what video games can truly be, whether they be tabletop or digital. It’s definitely been an adventure. I’ve made so many projects and have met so many amazing artists with the same vision.
At Bradley University, you'll find me working on games, whether it be for my game design classes, fuse projects, game jams, interactive media clubs, or for my own personal benefit.
I’d really love to work for a company such as WayForward or Yacht Club Games, but my dream is to start my own game studio. It may seem far fetched, and that’s because it is. Nonetheless, it’s what I aspire to do, and I can’t possibly think of a world where I couldn't make it happen.
One day, I decided that I wanted to make a puzzle platformer without any jumping. While the square player can only move and shoot in the left or right direction, they also have the option to rotate the square level 90 degrees. I made this project in Unity.
For the Peoria publisher Jamric Press, I created these to suggest the color palette, imagery, and font styles to use for their website. I did both of the mood boards in Adobe Illustrator while importing the fonts from type kit.