Fuse. Play. Watch. Interact.

About Me

Stephan Cantero Guadalupe is a senior game design major that focuses on user experience design and 3D game art production. He particularly enjoys artsy games and fixer-uppers that show potential. Stephan has 3 years of experience in the unity game engine, autodesk maya, and C# programming language. Beyond game design and 3D art, he has a wide assortment of skills that include traditional art, digital illustrations, pixel art, unity development, and technical art. These additional skills allow him to keep up with his peers and help them whenever possible.

Featured Projects


Amelia

Amelia

Amelia is the protagonist of Skyne. She is a scavenger equipped with four guns that aid her in battle against ancient automatons in the abandoned city of Skyne.

Bisqué

Bisqué

Bisqué is an quirky character design experiment made with a mix of Arabian, steampunk, witch doctor, and cooking motifs.

Fairy Tale Illustration 01

Fairy Tale Illustration 01

This illustration is an attempt at recreating the whimsical charm of an old fairy tale story book. The goal was to practice hatching and choose whether the hatching should be loyal to real life or omitted for the sake of aesthetic.

Left to watch her parents lab for the weekend, our hero, Margaux, forgot one rule, "Vent the generator." Help Margaux fix her mistakes in a world filled with time travel, spooky monsters, and...pizza?