Stephan Cantero Guadalupe is a senior game design major that focuses on user experience design and 3D game art production. He particularly enjoys artsy games and fixer-uppers that show potential. Stephan has 3 years of experience in the unity game engine, autodesk maya, and C# programming language. Beyond game design and 3D art, he has a wide assortment of skills that include traditional art, digital illustrations, pixel art, unity development, and technical art. These additional skills allow him to keep up with his peers and help them whenever possible.
Amelia is the protagonist of Skyne. She is a scavenger equipped with four guns that aid her in battle against ancient automatons in the abandoned city of Skyne.
Bisqué is an quirky character design experiment made with a mix of Arabian, steampunk, witch doctor, and cooking motifs.