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Samantha Concklin Animation
Anticipated Graduation Date: May 2019

About Me

Hi there!

I’m an Animation Major from the Chicago suburb of Western Springs. A little-known fact about me is my name, “Sam C,” happens to be a mnemonic word for what I am all about.

The “S” stands for “Stories.” Emotionally-driven stories have always inspired me, and I wish to share my own compelling tales with the world. The “A” is for “Art.” I cannot help doodling expressive characters all over my notes; I simply enjoy the challenge of creating a playful, stunning, or creepy piece in a variety of mediums. The “M” is for “Music.” Crafting melodies comes as second nature to me. Listen to my music here. Finally, the “C” is for “Comedy.” Humor is essential to my craft, and I could never go a day without it.

And there you have it. Now you know why I always sign my art as “Sam C.”

I look forward to a future in entertainment, whether that is storyboarding kids' shows, performing live songs, or producing my own films.

Featured Projects


Sappy Song

Sappy Song

A basic, modern, romantic tune sweet enough to give you cavities. "Sappy Song" is a parody of the soundtracks you typically hear during the trailer for a romantic-comedy film. I made this in Garageband for my stop-motion film on Vimeo called "Surfing for a Soulmate."

Surfing for a Soulmate Storyboard

Surfing for a Soulmate Storyboard

This board details the story of a fictional romance trailer. Sergio is fed up with being lonely until he meets Manny at work. This is the best storyboard I have made to date. Check it out!

The Whales

The Whales

They came from the oceans to seek revenge on the species destroying their home --- US! Their first target: major cities. Who will survive in the war of blubber vs sapiens? By far my best pencil-animated piece of Fall 2016.

Vs Pinball is a competitive, 1-on-1 virtual pinball game on the touch table. The game features three themed boards: Arabian Nights, Celtic Tales, and Cloud Town. Each board features unique obstacles and power ups - special abilities that activate for whichever player grabs the disc first. Players on either side use virtual buttons to trigger the flippers to hurl the ball at each other. Win the game by scoring the most points before the 90-second timer runs out. All participants will receive a prize at the end of the game.