Fuse. Play. Watch. Interact.

About Me

Ryan Shereda is a Game Design major at Bradley University, seeking to learn all he can before facing the world. His short-term goal is to find work with an existing game development studio, with a mid-term goal of starting a new development studio from the ground up. In the long term, he seeks to use his knowledge earned in the field to teach game design at the college level, igniting the same spark that drives him in the hearts of aspiring game designers and developers.

Video games have always served as an escape for Ryan, using fantastic worlds to cope with an undesirable reality. With fervor that verged on addiction, he began to delve in to the world of game design and creation at an early age, and hasn't looked back since. Though the road has been long and arduous, he wouldn't trade it for anything. The driving force behind him is to pay it forward, with the hopes that his games will serve as the escape for other children who need a break from reality every now and again.

Featured Projects


Backwater Woes - Code Snippet

Backwater Woes - Code Snippet

Assistant coder, IM389 - C# file for Unity. Work done Spring 2018.

Branding Project

Branding Project

Branding project for art project, completed 2017.

The Ferryman's Curse

The Ferryman's Curse

Assistant Designer, IM288. Work done Fall 2017.

Cheese Chase is a 2 player competitive game about making the fastest path out of pipes to get the most mice or rats to your cheese pile!