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Quinn Weber Animation
Anticipated Graduation Date: May 2019

About Me

Hello, my name is Quinn Weber. I come from the very small town of Carrollton, Illinois. Growing up in the middle of nowhere made me find different ways to spend my time. I have always been into drawing and creating random sculptures from things around my house. When I got to high school, I started to find a stronger interest in the effects in movies and the improving graphics of video games. By my junior year, I realized that I wanted to do something in animation or environment.

There have been plenty of things that have driven my interest for animation. Games such as Skyrim and Nier both have a beautiful atmosphere and environment that I would love to create with a team. The show RWBY has increased my love for 3D models and animation. The show is computer generated and it continues to improve in quality. Within the first episode, I knew that I would love to create the kind of animation and never grow tired of it. The increase in visual effects for movies has also gained my attention and I find myself watching videos on how certain effects were achieved and would love to be part of the creation process some day.

My dream would be to work for a company with special effects and animation.

Featured Projects


Multiplying

Multiplying

This animation is a stop motion project that I made for my 2D animation II class. The requirement was to show time passing, so I decided to show origami. For an extra part to it all, I decided to have the origami form into a bunny, then it moves to show the three primary colours with bunnies. The bunnies then merge together to make all the colours.

Carrying The Weight

Carrying The Weight

This animation was done for my 2D Animation class last semester. The prompt was to bring a character to life. My idea that came to mind was to have the character be disproportioned and had to move in a very unique way. I feel the end result came out the way I had planned.

Tennis Racket

Tennis Racket

This animation was done near the beginning of my first sophomore year for 2D Animation. The prompt was to show the difference between realistic animation and cartoon. I decided to use a tennis racket hitting a ball for my action to do in both styles. I will say that cartoon works much better than realistic.

Race Trek will offer Riverfront Museum visitors a local multiplayer game in which they can customize a spaceship and race against up to three other players. The experience will consist of tablets for each player to use and a main display on a television monitor for onlookers to observe the game. We will create the game in 2D using a cartoonish style. Players can walk up to the exhibit, pick up a tablet, and begin choosing parts for their ship that will affect both its appearance and racing capabilities. Once all players are ready, they will enter a top-down race and must navigate a track composed of asteroids. Using the touch controls on the tablets, players hold their finger on a spot to make the ship accelerate towards that position. Along the track, players must avoid collisions with asteroids, which will cause their ship to temporarily spin out of control. The first player to cross the finish line wins. These races will last about a minute or less. We plan on offering toys or other prizes for participants.