Luke is graduating Bradley University this May with degrees in Music and Animation. His focus is on hard surface modeling and texturing. He works as an intern at Polyfountain Media, LLC -- creating models and textures for an upcoming sci-fi video game "Legacy." Aside from 3D work, he plays trombone and makes digital music. He hopes to eventually work in environment art, modeling, texturing, or lighting for a AAA game studio.
Multiple models for "Legacy" sci-fi shooter. Created models in Maya, textured in Photoshop and quixel, exported and prepared functionality in UE4.