I am a senior Interactive Media Game Design major and a long time video game, programming, and storytelling enthusiast. I create games and other media using Unity and other software, and I am currently working on three exciting projects: game capstone (in which I am serving as lead programmer), Skyne (a third person action adventure game), and an experimental VR game titled Frostbyte. I hope to continue my career as a Unity developer and eventually work in the video game industry or a closely related industry. In particular, I have an interest in the spaces of virtual and augmented reality, and I would like to explore their potential as the field evolves.
Frostbyte is an experimental VR game I am currently developing on my own for Oculus Rift. It features Metroidvania gameplay with a focus on exploration and combat only possible in VR.
Skyne is a third person action-adventure game originally created for a game production course while on the Hollywood semester. I am continuing development on the project with a smaller team with the goal of creating a better version from the ground up.