I am an artist, writer, game designer, and world builder from St. Louis, MO. I have worked on various projects for school and free time. I have also worked on NPCs and collectable items for Hive Jump, a side scrolling alien shooter now on steam. I am currently working with my friends from back home on a large scale fantasy world with multiple languages, cultures, and lifeforms. I also had the great honor of being asked to lead the Fuse Vive Project team as Producer this year. I am also the current Activities Director for both Bradley's Video Game Design Club and Bradley's Interactive Narrative Club. Both of which allows students a place to create and share ideas outside of classes with like minded creators. I am very proud of my work and I am continuing to work hard to reach an end goal of being on a story team, producer, or art director for a MMORPG or a tabletop RPG. In my spare time I enjoy reading anything I can get my hands on, looking at art, drinking tea, and occasionally slaying talking table mimics while singing jaunty tunes about how you shouldn't split a dungeoneering party up while adventuring.
I was a assistant art intern at Graphite Lab. One of my responsibilities was to create NPC animations for the game. Here is one of my animations. This was done frame by frame in Photoshop and then transferred into unity for the final game.
This was a small one shot DnD style rpg world building project. It is partly based on the rpgs of the 70's and 80's. The creature pictured here is described in the one shot and was drawn by me. I wanted it to appear like a naturalist's sketch about the creature and its habits.
This is a collaborative world building project. I am working on only one culture while my other friends are working on their own. Over the past year I have made strives to a nearly complete written language. This is a fantasy world with much inspiration on its level of detail coming from J.R.R. Tolkien.