Hello! I am Justin Rodriguez-Hand, and I am a Junior, Game Design major at Bradley University, with a minor in Creative Writing.
I am primarily interested in the art and narrative aspects of game design, but I do enjoy taking other roles such as level design and concept artist (specifically character design).
I decided to major in Game Design, because I've always been interested in video games since I was little. I was always fascinated by the game design process, specifically the more mysterious side of game design that most of the gamers don't get to see.
In fact, I would always try to figure out what made things the way they were in video games, even tried to surpass limitations through exploitation due to curiosity.
This was a project in which I designed and programmed. The challenge was to create levels that induce a tutorial-like learning curve. The game is a puzzle-platformer that consists of gravity acting as an obstacle, rather than a tool like most gravity-based platformers.
This was a project for a class in which I was programmer, artist, and writer. The challenge was to tell a story without using any letters, words, voices, etc. The game is about the desperate antics of a business man who has been enslaved in the corporate world.