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Justin Rodriguez-Hand Game Design
Anticipated Graduation Date: May 2018

About Me

Hello! I am Justin Rodriguez-Hand, and I am a Junior, Game Design major at Bradley University, with a minor in Creative Writing.

I am primarily interested in the art and narrative aspects of game design, but I do enjoy taking other roles such as level design and concept artist (specifically character design).

I have skills and experience in Adobe products, Microsoft Office, C++, Javascript, and more. I also am a positive person to work with, an excellent team member, and have a great sense of humor.

I decided to major in Game Design, because I've always been interested in video games since I was little. I was always fascinated by the game design process, specifically the more mysterious side of game design that most of the gamers don't get to see.

In fact, I would always try to figure out what made things the way they were in video games, even tried to surpass limitations through exploitation due to curiosity.

Featured Projects


Gravidie

Gravidie

This was a project in which I designed and programmed. The challenge was to create levels that induce a tutorial-like learning curve. The game is a puzzle-platformer that consists of gravity acting as an obstacle, rather than a tool like most gravity-based platformers.

Corporate

Corporate

This was a project for a class in which I was programmer, artist, and writer. The challenge was to tell a story without using any letters, words, voices, etc. The game is about the desperate antics of a business man who has been enslaved in the corporate world.

Tally Marks

Tally Marks

This project is an anti-war, expressive game made in RPG Maker with a team of 3 students. I was in charge of creating a narrative, but I also helped with level design and world building. The story revolves around a nuclear, civilian family who struggle amidst a devastating war.