Joshua Short is a Sophomore Game Design student. He loves playing and analyzing games, thinking about what makes them so fun to play and interesting. In the future, he aspires to work at creating video games, being a part of an effort to make games that are fun, while adding a bit of a sense of humor to them. Josh loves to add humor to any sort of project that he's working on. If he can throw in a joke, he likely will.
A small pixelated drawing I did in my free time. I wanted to make something simple, as drawing is not my strong suit, and pixelated graphics are a staple of video game culture. The small house in a bright sunny field was meant to resemble the beginning of a Fantasy RPG
This statue was made entirely out of basic 3D shapes in Unity. This was done as part of an assignment to create three objects out of basic shapes to use in future games. I wanted to make something large, that would be fun to climb up. After a few ideas, I stuck with a giant statue, keeping it stylized, but still recognizable.
These three arcade cabinets were created in Illustrator. I wanted to get more used to using Illustrator, so I decided to see what I could create with some of the more basic tools. After creating a few rectangles, I realized what I had created had resembled an arcade machine, so I decided to continue with that idea, and make three different colored arcade machines.