After growing up in California, I came to Illinois to study the art of games. Throughout my life, I had a passion for games. Now, I want to start developing them. Apart from learning how to create games, I also hone my artistic skills by drawing, creating design patterns, or even working on a personal project on the sidelines. Sketches becomes drawing, and simple brush lines becomes interesting logos. That's how I maintain my creativity style. I believe originality means everything in projects.
My goal is to either become a lead artist or creative director of a great development team of a game company such as Electronic Arts or become part of a small indie company. I would most appreciate launching my own company, so that I can design the games I want to. That way, I can transform my dreams into a reality that many can enjoy, whether the games are simple platformers / puzzle games or intense horror games.
I believe that the road ahead is challenging, but I am willing to put forth my best and sincere work.
For the project, "Chelonian Labyrinth" (left and middle) and Senior Game Capstone (right) I designed enemy concepts during pre-production phase. These are 3 different concept styles in which allowed me to explore my creativity with different techniques.
For the project "Chelonian Labyrinth" I was the Lead 2D artist and develop menu screens entirely. This included UI icons and backgrounds.