Fuse. Play. Watch. Interact.

About Me

I'm a Sophomore double majoring in Computer Science and Mathematics, with a minor in Game Production. I have done work a lot of work in digital games and I'm currently working on a project involving augmented reality that I have been loving. I have experience in leading teams and am excited to expand that knowledge through my college career.

Featured Projects


NASA S.U.I.T.S. Project

NASA S.U.I.T.S. Project

Technical Lead on a user interface for the Microsoft Hololens to show the potential in integrating Augmented Reality into space suits. The project was developed using the Unity Engine and Vuforia, and will be tested at the Kennedy Space Center in May.

MOCsat App

MOCsat App

Developer for a mobile application for students at the University of Illinois to aid in monitoring satellites they are putting into space. I developed in the Ionic Framework using HTML and Typescript.

L.U.M.P.I. Space Adventure

L.U.M.P.I. Space Adventure

I was a programmer on this educational game meant to teach kids about satellites. We used Unity to develop it.

Cattlepult is a four-player game on the the Ideum Touch Table. Cattlepult pits teams against each other in an epic barnyard battle. Players cooperate to gather cows to their pastures, fatten them up, and launch them at their opponent’s barns. Destroy the opposing side’s barns and you win! This is a fast-paced experience that combines strategy and skill with a unique brand of humor. Play for prizes and a take-home version of the game!