Fuse. Play. Watch. Interact.

About Me

Hello my name is James Bove and I am a senior from McHenry Illinois.

This is my first semester at Bradley University, having transferred from Iowa State at the end of the fall term. I am a Game Design major and hope to go into level design or game play design upon graduating. My expected graduation date is May 2020.

I began my college career by studied Aerospace Engineering at Iowa State but realized in my Junior year that it was not for me. After trying a few majors, I realized my desired career was to create video games and decided to make the switch to Bradley University to pursue my true passion.

In my free time I read and play video games, hoping to expose myself to as many unique game play mechanics and level designs as possible. I am also using a critical eye in every game I play, trying to imagine how I could improve on various designs.

I have experience writing code in JavaScript, Fortran, Matlab, and C#. I also have experience working in SolidWorks, Maya, and Unity. If you like what you see below or have any questions for me, feel free to contact me.

Featured Projects


Obstacle Course Game

Obstacle Course Game

This is the first game I have ever made. I made it in Unity using C# scripts. It was made January 2018 and is my first project made here at Bradley University. It is an obstacle course game where the objective is to move the ball to the blue square without touching the red cylinders.

Legoman Model for Animation

Legoman Model for Animation

This is my second attempt at making a model. I made it in Maya for the purpose of later animating it. It was made January 2018 and, in my opinion, shows my growth in the short time I have been using Maya. It is a legoman model made using a reference image.

Chess Pieces

Chess Pieces

This is the first model I have ever made. I made it in Maya using only primitive polygon objects. It was made January 2018 and is not perfect but my first attempt to make something in Maya. It is a set of chess pieces made to scale from a reference image.