loading something great

Jake Velicer Game Design
Anticipated Graduation Date: May 2020

About Me

I am an aspiring game creator learning how to use programs to create new things every day. My goal is to create content that impacts people on an emotional level; to make things that people love.

Featured Projects


How Star Wars Could Have Gone Part 3

How Star Wars Could Have Gone Part 3

A passion project that I worked on for the better half of 2016. I used Garage Band, After Effects, and Premiere to piece it together. I created and directed the project.

Farther Reach

Farther Reach

Farther Reach was a flash game made in 2016. I did the art and programming for the game. Stencyl was the the engine used. It was my very first game.

Breaking Blasters

Breaking Blasters

Breaking Blasters was an animation made in 2016. I used Photoshop, Illustrator, Audition, and After Effects to put together the animation. I did the background art, animation, directing, and editing.

Ursa Major is a cooperative bullet hell shooter designed for the arcade cabinet. Player one controls Ursa Major, a bear fighting to retake his home. Player two controls Ursa Minor, a skilled gunman and loyal ally. The players must work together to help the duo reclaim the woods from the tyranny of the robot overlords. Will you help them take back their forest?