I have loved video games since I was young. It has been one of my favorite hobbies for as long as I can remember. The game that made me want to go into game design was Metroid Prime. I first played it when I was really young. It was the first game I played that seemed real and fleshed out to me. The music, the world-building, the design of the areas all seemed great to me. I love getting immersed in a fictional worlds. It is one of my favorite things to do.
I decided that I one day wanted to play a part in created a world like the world in Metroid Prime.
Other inspirations to me are the original Doom, Legend of Zelda: Ocarina of Time, Super Mario 64, Luigi's Mansion, and Half-Life.
I hope I can learn enough here at Bradley so I can be a part in creating something that hopefully lives up to my inspirations.
I also hope to learn how to work with others better than I did in the past, as social interaction is something I have always struggled with. All in all, I have really enjoyed being a part of the interactive media department so far.
The title screen of the first game I have made here at Bradley, Xtreme Mall Ride. Featuring the main character, as well as the mall cops who serve as the main enemies, it includes options to start the game, as well as to view the instructions as well as the credits
The credits screen of the first game I have made here at Bradley, Xtreme Mall Ride. Besides the credit to myself, i also wanted to give thanks to the various instructors who had helped me in making the game, as well as thanks to my supportive family. The final credit is for the source of the music used in the game.
A screenshot from my first animation, which is an intro to my first game, Xtreme Mall Ride. Pictured here, the mall cop Bob, who looks like the enemies of the game, chews out the main character, Dan, for riding through the mall on a skateboard. Dan, of course, acts likes he is listening. He is not.