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Brianna Kastner Animation
Anticipated Graduation Date: May 2019

About Me

Hey there, my name's Brie.
I am a Sophomore studying Animation at Bradley University. I am very serious about my studies and truly passionate about my artwork. My commitment and strong work ethic allow me to conquer challenges and achieve my goals. I have fun creating new things and I’m excited to take on all of the challenges yet to come in my college career.
When I have some time to spare I like working on my own creative projects and enjoying the company of my friends and fellow Interactive Media students. Otherwise you can find me gaming, working out, watching a movie or lifeguarding poolside.
Have fun exploring my projects and feel free to shoot me a message, I love meeting new people!

Featured Projects


Horse Pill - 2D Animation

Horse Pill - 2D Animation

This was an assignment for 2D Animation. We were instructed to focus on anticipation and exaggeration, two of the 12 Principles of Animation. I created this animation using pencil, paper, a DSLR camera, and Adobe After Effects.

Inktober - Traditional Media

Inktober - Traditional Media

Inktober is an event in the month of October in which artists all over the world challenge themselves to do one ink drawing a day for the entire month. This was my 3rd year doing the challenge. I use it as an opportunity to improve my skill with traditional media.

Gone Fishin' - 2D Animation

Gone Fishin' - 2D Animation

My final assignment for 2D Animation. Our prompt was to give the viewer a glimpse into another world alternate to our own while demonstrating all 12 Principles of Animation. I created this animation using pencil, paper, a DSLR camera, and Adobe After Effects.

Tom’s Treasure Trove is an interactive scavenger hunt - players use a tablet or smartphone to interact with virtual objects in real space. This augmented reality experience begins as the game’s mascot Tom the Pirate instructs the player to collect as many coins and gems as they can by roaming around the playing area. Using physical images to map 3D objects, players will search for 3D models using the device’s camera. Once found, the player may tap the object to collect it. After time is up, players return to the starting area to get their score and claim their prize.