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Austin Holt Game Design
Anticipated Graduation Date: May 2018

About Me

Greetings! My name is Austin Holt! I am a Bradley Game design student that has been interested in games since I was very young. I love playing story based games as well as role playing games. My goal when I get into the industry is to work on the very kind of games that I love with the ultimate goals of working for Blizzard Entertainment or Naughty Dog as a Technical Director or Technical Artist. My skills include coding, animation, and game art as well as working towards bettering those skills through my experience at Bradley University.

Featured Projects


Ruins

Ruins

Hand drawing of a background concept for a game that I wanted to create based in a post-apocalyptic era.

Lonely Cabin

Lonely Cabin

Personal project of mine to demonstrate background work.

Regi

Regi

Concept art of the main character for a 3D game that I am creating.

Race Trek will offer Riverfront Museum visitors a local multiplayer game in which they can customize a spaceship and race against up to three other players. The experience will consist of tablets for each player to use and a main display on a television monitor for onlookers to observe the game. We will create the game in 2D using a cartoonish style. Players can walk up to the exhibit, pick up a tablet, and begin choosing parts for their ship that will affect both its appearance and racing capabilities. Once all players are ready, they will enter a top-down race and must navigate a track composed of asteroids. Using the touch controls on the tablets, players hold their finger on a spot to make the ship accelerate towards that position. Along the track, players must avoid collisions with asteroids, which will cause their ship to temporarily spin out of control. The first player to cross the finish line wins. These races will last about a minute or less. We plan on offering toys or other prizes for participants.