I like the different. I am a big fan of creating things that make you really think hard about yourself or others. However, I do realize just because something is "different" doesn't make it good. I dream about one day making a game that has a lovable story but is also mixed with the player be able to choose if that story stays like this or turns really dark. I think the most important role in a game is the player choice aspect of it and I hope to explore that as much as possible.
I guess generally speaking, I want to make stories. I want to create a world and fill that world with characters and scenarios that make people feel like it's a real world.
I have moderate experience in Adobe Photoshop and Premier. I have beginner knowledge of Adobe Illustrator and Design. I have made several short videos in my past and a couple audio mixes. I would say my strong point are my uniqueness and my weak point is neatness. I hope to one day be able to be in charge of my own game, cartoon, or comic. I have been to 3 different schools before I came here. This one will be my last.
This is an icon I made to use for my profile on multiple different social programs like, steam, discord, Skype, etc... The goal of this icon was to make an icon that was different than my friends. Most of the time I see icons with pictures taken from online or something of their favorite show. I wanted to make something that sticks out and maybe creeps them out a bit or make them laugh.
This is a logo design to replace the museum called Wheels O Time Museum. They did not pay me to do this, nor are they going to change their current logo to this. This was a project done to try to change a logo so that's what I did.
This was the first 3d model I designed in Maya from a sketch i did previously. I had made only a few other models before this but they were models you make when learning about a new program so they were not to advanced. The name came from humanoid character having no arms and the monster in the back can't see. Then I remembered the classic saying "Look no hand!" and I though it fit well.